Halo roundup | 18 January 2021

Stress – Halo 5 Montage (Edited by TheOnlyZoltan)

Halo MCC DEVELOPMENT & FLIGHTING UPDATES

Halo: The Master Chief Collection playlist update and cosmetic toggles for Halo 3.

Halo 3 Cosmetic Toggle

In our last game update for MCC, new content was added ahead of Season 5 which included several new armors for Halo 3. As images of these armors circulated online, we read feedback from players in the community wanting an option to “turn off” these new armors to maintain a classic legacy experience (similar to how weapon skins operate in MCC today).

We heard you and are happy to report that this feature is coming to MCC.

The team is currently working on a game update that expands the existing skin toggle in the settings menu to also apply to armor. If you prefer a true classic experience, you’ll be able to flip the “New Skins in Halo 3” toggle to “disabled” and you won’t see any new cosmetic items (weapon skins, vehicle skins, or armor) when you’re playing Halo 3. If you decide to turn off cosmetics, any players in your game who are wearing new armor will appear as default Mark VI.

Thank you for the continued feedback and discussions around balancing the original legacy experiences in these games with a desire to add fun, new, unexpected cosmetics. Once again, we’re grateful to be able to partner with our players to make your MCC experiences even better.

Matchmaking Ranked Update


Next Wednesday, January 20, Halo 2 Classic Team Hardcore will be rotating out and Halo: Reach Team Hardcore will be rotating in. As a part of this change, we will be including an updated map. Specifically, the Pit remake from the map variant of Forge World, made by, “Just SaLoT,” has been rebuilt using the map variant Tempest, made by, “runNOKYARDrun.”

Halo: Reach’s playlist map pools include many different ones created in Forge. With this change, we aim to break up the similar look of many maps that use the same color palettes. In a nutshell, it takes advantage of our “Thorage” update and breathes some life into the map by moving away from the traditionally grey aesthetics. It has also allowed us to fix various geometry issues present in the original. We hope you enjoy it and do not hesitate to reach out in our feedback threads to share your thoughts!

Thanks for stopping in and getting caught up on the latest and greatest! We will catch y’all back here next week, and as always, we will see you online!

On My X #24 – Dersky

HCS throwback

In January 2016 we saw the first Halo World Championship regional qualifier take place at the Gfinity Arena in London.

Halo World Championship Tour: London Highlights

UK Regional Grand Final – Epsilon vs Dignitas

Clip of the week